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  • Phone: 425.979.6370
  • Email: jason@jasonrenfroe.com
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  • Phone: 425.979.6370
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  • Phone: 425.979.6370
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Home2025June
AI/Technology

We’re Not Failing AI. We’re Failing People.

Ok, taking a moment to pause…If you’ve been reading along, you know I’ve spent the last few weeks writing about the promise of AI — how it can unlock creativity, assist wit

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By JasonRenfroe
June 17, 2025
Product Design/Product Management

How Licensing Taught Me to Prototype for the Pitch

Designing Keepsafe Critters for the Brands Kids Already Love I had a patentable idea — but wasn’t foolish enough to think it would stand on its own.This product needed somethin

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By JasonRenfroe
June 13, 2025
AI/Creativity/Technology

Prompting Ain’t Plug-and-Play: Why AI Still Needs an Artist

A deeper dive into prompt engineering as a creative discipline *WARNING* — Controversial take, but true:Critics often say AI outputs feel soulless. That they’re cold. Generic.

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By JasonRenfroe
June 11, 2025
Art/Creativity/Photography

Design That Shouldn’t Work — But Does

At Ronchamp, Le Corbusier defied convention and created a chapel that remains one of architecture’s boldest risks. 15 years ago today, I landed in France. I didn’t go to Paris,

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By JasonRenfroe
June 9, 2025
Product Design/Product Management

I Built a Product Before I Found the Market

How Keepsafe Critters taught me the difference between a prototype and a product strategy. I Had the Prototypes. I Had the Packaging. What I didn’t have was a path to shelf. I ha

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By JasonRenfroe
June 7, 2025
AI/Creativity/Technology

How to Build Your First SLM

Train a small language model to sound like you — without breaking the bank. Large language models (LLMs) are great, but they’re not personal. They don’t know your tone. They

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By JasonRenfroe
June 5, 2025
Product Design/Product Management

The Lock That Roared

My first product didn’t ship — but it taught me how to build things that can. I’ve spent over two decades designing things — for theme parks and video games, in s

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By JasonRenfroe
June 1, 2025